RobotWin Studio
Deterministic robotics simulation platform for Windows, combining Unity visuals, .NET orchestration, and C++ physics/firmware engines.
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Focus: experience design, system architecture, and problem solving. The full story and technical background are below.
Electric & Electronics Engineering Student · Full-stack Builder
Smooth scroll-driven card transitions.
Strategy, design, and engineering under one roof.
Turn ideas into MVPs fast and iterate with clear, focused steps.
Blender-first scenes and game-engine ready assets for 3D UIs.
Bring hardware to life with sensor/MCU integration and prototyping.
Data prep, model training, and deployment from end to end.
Frontend (Next.js/React), backend (Node/.NET), DB, API design, auth.
Git flow, code reviews, and CI/CD for healthy team delivery.
Build internal CLI tools, automation scripts, and dashboards.
More details below.
Hi, I'm Yamaç Gürsel. I'm an Electric & Electronics Engineering student who builds projects at the intersection of electronics and software.
Since an early age, I've been fascinated by creating things at the intersection of electronics and software. Starting from my first Arduino project, I've evolved to work across the entire stack -- from interactive 3D experiences and full-stack applications to kernel-level development and embedded systems. I see every project as a learning opportunity and enjoy pushing the boundaries of what's possible with technology.
During my electric and electronics education, I discovered the importance of turning theoretical knowledge into practical applications. I've gained experience across diverse fields including web development, 3D modeling, artificial intelligence, and IoT, which has helped me develop an interdisciplinary perspective. Each domain has given me the ability to approach problems from different angles.
My goal is to create products that prioritize user experience while maintaining technical excellence through rapid prototyping. I believe in minimalist design philosophy and strive to make complex systems simple and understandable.
•Education: Continuing my BSc in Electric & Electronics Engineering
•Full-Stack Development: Designing web and mobile interfaces for hardware-centered systems
•3D & Interactive UX: Building terminal-inspired 3D experiences with Three.js and Blender
•IoT Projects: Developing sensor integrations and microcontroller-based systems
•Frontend: React, Next.js, TypeScript, Three.js, Tailwind CSS
•Backend: Node.js, Python, REST APIs, WebSockets
•Databases: PostgreSQL, MongoDB, Firebase
•DevOps: Docker, Git, CI/CD, cloud platforms
•Microcontrollers: Arduino, ESP32, Raspberry Pi
•Circuit Design: KiCad, Proteus, breadboard prototyping
•Sensors: Integration, calibration, and data acquisition
•3D Modeling: Blender, CAD tools
•Machine learning model training and optimization
•Data preparation, processing, and analysis
•Computer vision applications
I approach every project with a user-first mindset. I aim to shorten the path from idea to product through clean architecture, solid engineering practices, and fast iteration -- without sacrificing quality or attention to detail.
•Electronics & IoT: Smart devices and sensor networks
•Web3 & Blockchain: Decentralized applications
•3D Visualization: WebGL and interactive experiences
•Terminal UX: Developer-friendly command-line interfaces
•Open Source: Community-driven software
I’m always open to new projects, collaborations, or technical discussions. Feel free to reach out through the contact page.
Most recent work — repo and live links.
Deterministic robotics simulation platform for Windows, combining Unity visuals, .NET orchestration, and C++ physics/firmware engines.
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•Ankara, Türkiye
•GitHub: https://github.com/Kinin-Code-Offical
•Email: [email protected]